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IT7X 2 WIRELESS BLUETOOTH HEADPHONES
£169.99 + Free iT7 Power Bank
The iT7x2 headphones use the most up to date Bluetooth technology to ensure the music you listen to on our audio devices sounds great, just as the artist intended.
Near Field Communication is a short range wireless technology that uses radio fields for one touch connection, making your connection to the it7x2 headphone much quicker (your phone needs to be NFC compatible).
Built-in mic for hands-free calls
The high definition microphone enables hands-free voice calls via your Bluetooth or NFC enabled phone. An incoming call will interrupt your music and will begin playing again once you finish your call.
Go wired (if needed)
For those times when Bluetooth isn’t available, an auxiliary cable is provided so you can carry on listening to your music without any interruption.
Bag and cloth
To make sure your headphones stay pristine, we have enclosed a cleaning cloth and when the headphones aren’t being used there is a hard carry case for protection.
Bluetooth Pod Speaker
This high quality Hi Fi Bluetooth speaker offers great sound and an inline mic for handsfree speakerphone.
- Stylish compact design
- Bluetooth V3.0 + EDR compliant
- Great sound quality wireless speaker and speakerphone
- Noise signal ratio: 95dB, high quality sound
- 2W speaker output level:80DB at 0.5M
- Second generation CVC for echo
- Built in anti-noise microphone
- Talk time up to 4 hours, Music play time up to 3 hours, Standby time up to 300 hours
WIRED TRIANGLE SPEAKER
- Pop-out design
- Built-in rechargeable Li-ion battery
- Charge via USB
- 3.5″ audio head with latent cable
- Up to 6 hours playing time after fully charged
- Loudspeaker size 40mm 40 OHM
- Charging time: Up to 1 hour
- Playing last time: Up to 6 hours
- Just plug and play – easy to use
IT7S BLUETOOTH STEREO SPORTS EARPHONES
- Bluetooth specification: v2.1
- Optimum range of 10 meters
- Can be used with Bluetooth enable mobile devices, PCs, MP3s, MP4s, and most other devices
- Receive in-coming calls whilst listening to music (the music will stop automatically)
- Easy to use controls play/pause, fast forward, rewind, volume up and down.
- Sporty design, good for use outdoors, at home, at the office and in the gym.
- Built-in rechargeable battery
- Automatically connects with the last paired bluetooth devices
- talk time up to 8 hours
- standby time up to 180 hours
- music play back up to 7 hours
A research team from MIT’s Tangible Media Group has developed InForm, a dynamic shape display that can shape shift to render 3D content physically.
The surface is made up of around 1000 pins — long, vertically assembled square sticks arranged in a square grid. In many ways, it works like one of those executive pin toys that allow the user to imprint shapes onto a surface made out of hundreds of pins. Each pin can be moved up and down individually by actuators to create a topographical rendering of an object — it might be a city plan, a data visualisation or simply the outline of someone’s hands. The physical form of the surface can be augmented with mapped projections, thanks to an overhead Kinect and projector.
The shape-changing graphical user interface has been created by Daniel Leithinger and Sean Follmer, under the guidance of Hiroshi Ishii.
The researchers demonstrate a number of applications for the surface, including turning the surface into an interactive surface — with buttons emerging on demand — and making the surface recreate any 3D object shown to a Kinect, for example a user’s hands are shown as pixelated, Lego-like appendages. Similarly the surface can be made to detect and interact with physical objects placed on it by altering its geometry. So, for example, you might place a ball on top of the surface and the pins will assemble into a ramp to move the ball or create a wall around the ball to contain it.
InForm works particularly well for presenting geospatial data such as maps and architectural models. “Urban planners and Architects can view 3D designs physically and better understand, share and discuss their designs,” explains the team on a microsite about the technology.
Another application demonstrated by the team is theMarble Answering Machine (designed by Durrell Bishop), a tangible interface for receiving, storing and playing back voice messages, which are represented as physical marbles. Marbles are stored at the top of a little “hill” created by the interface. When the person receives a message, a marble is manipulated by the pins and moved into a small “well” at the bottom of the slope. To listen to the message, users pick up the marble from the new message well and place it inside a separate “play” well. Once played, the machine moves into the “old message” well. It can be deleted by being deposited back at the top of the hill.
“Shape displays allow for new ways to create physical interfaces, beyond functionality alone. Aesthetic form is an important part of many of the devices and objects that we interact with on a daily basis. Shape displays begin to let interface designers create radically different physical forms for different applications. The Marble Answering Machine example points towards this type of use, where form is more than functional; it is also evocative and emotional. This introduces an opportunity for physical motion design,” explain researchers in their paper about InForm.
iPad 5 who? Apple’s newest tablet is its thinnest, fastest, most scrumptious yet. But it won’t read your fingerprints source-[stuff.tv]
Finally after being leaked more times than we can bear to count, Apple has finally lifted the curtains off its latest full-fat iPad.
The fifth generation iPad Air (RIP iPad 5 moniker) features a slimmer, sexier and lighter design with clever brains to match.
It’s a whopping 20 per cent thinner than the previous generation iPad 4, at just 7.5mm. Round the front, it’s also been on a crash diet, with a bezel that’s 43 per cent thinner than the previous model. Thanks to these refinements, the iPad Air tips the scales at a feathery 469g; according to Apple, the new iPad Air feels very different in the hands and is groundbreaking both in design and comfort.
Despite its smaller bezel, it retains Apple’s beautifully crisp 9.7in 2048×1536 display and also has two new colour schemes to boot – silver/white and space grey/black. iPhone 5s-style gold, however, is nowhere to be seen – sorry bling fans.
TOUCH TOO MUCH
Also absent is the long-rumoured Touch ID fingerprint Home button sensor, despite the fact that the iPad Air sports same 64-bit A7 processor found in the iPhone 5s, which is required for the fingerprint encryption to work.
Other juicy specs include dual WIMO antennas which promise twice the data speeds over Wi-Fi than the iPad 4 and a smaller battery (to help reduce the weight) which still offers 10 hours of use thanks to the more efficient A7 processor. And of course, it’ll ship with the latest version of iOS 7.
The A7 chip itself provides the iPad Air with twice the 3D rendering power and 72x the graphics performance of the original iPad; it’s backed up with the M7 motion coprocessor found in the iPad Mini 2 and iPhone 5s.
Overall, Apple promises that the iPad Air will be a “drastically different experience” to any other iPad that’s come before it, and we can’t wait to caress its sleek build, so stay tuned for our hands-on preview.
The new iPad Air can be yours on 1 November from £400 for the 16GB Wi-Fi version, or £500 for the 16GB 4G model.
If you’re feeling particularly frisky you can fork out a wallet-busting £740 for the 128GB 4G iPad Air, but we’re sure you’ll find something a little more within a respectable price range on the Apple Store.